
Forget the iTunes Remote. The newly released Air Mouse 1.5 ($5.99) makes a mean universal remote out of the iPhone and iPod Touch. With it, you’ll be able to control almost any program on your Mac or Windows computer.
I was always a big fan of this app, which works with the help of a Windows and Mac servers to establish a local network between the computer and the iPhone. It then gives you two modes for controlling the keyboard and mouse: a touch pad, and a slightly less effective (read: higher learning curve) and more traditional air mouse that you activate by pressing a button and arcing your arm. Version 1.5 completely blows away every competitor we’ve seen by adding an incredible array of new features without bumping up the price.
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Originally posted at The Download Blog
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(Credit: CNET)Leave it to Apple to make Slacker look like a…you know.
Last week at the Consumer Electronics Show in Las Vegas, streaming Internet radio company Slacker Radio released Slacker Radio for BlackBerry (download), and announced that an iPhone cousin was coming out as soon as Apple approved …
Originally posted at The Download Blog
Six months after announcing its intention to bring SlingPlayer to the iPhone 3G, Sling Media has another announcement to make–just not the one you’re wishing for.
SlingPlayer Mobile for iPhone isn’t ready yet, Sling said on Tuesday, but it is on its way.
Like SlingPlayer Mobile for Windows Mobile, Palm, Symbian, UIQ, …
Originally posted at Macworld 2009
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In the year since Palm released the Centro as an attempt to revive its lagging business, I’ve barely heard a whisper about new applications or energy for the Treo and Centro lines. Yet late Monday night, the device maker released its own app store download for Centro and Treo …
Originally posted at The Download Blog
Continue reading about Palm releases its own app store. So what?
(Credit: CNET)On Tuesday, the first promotional codes that will make iPhone apps free to some users began trickling out of the App Store.
Apple is finally bequeathing apps developers with a way to let some media testers review an app at no expense and reward or attract a few …
Originally posted at The Download Blog
(Credit: CNET)As the holiday season approaches, get-togethers have a tendency to grow…merry. After slurping up a couple spirited mugs full of glogg or ‘nog, will you know when you’re fit to drive home?
You might if you’ve tracked your drink intake with Buzz Buddy for iPhone …
Originally posted at The Download Blog
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Color-blind players are not the main audience most developers think of when plotting their games.
They’re not who Nitzan Wilnai of VGViews originally built for either when the Tetris-like games Tatomic ($4.99) and Tatomic Lite (free) first became available for iPhone and iPod Touch. Yet enough players …
Originally posted at The Download Blog
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What’s better than jamming along to guitar rock on Guitar Hero Mobile? Smashing some drums and battling other players to climb the charts of mobile stardom on the latest in the mobile …
Originally posted at The Download Blog
Continue reading about First Look video: ‘Guitar Hero World Tour Mobile’

When you’ve got a game as compelling and competitive as Guitar Hero World Tour, you get it on as many platforms as you can as fast as you can, including the mobile phone. On Thursday, the mobile version of Guitar Hero World Tour became available on AT&T phones. We got to try it out.
On the PlayStation, Wii, and Xbox, this fourth Guitar Hero installment counters Rock Band’s drum and vocal tracks, which themselves had one-upped Guitar Hero’s original stringed instrument. Vocals aren’t practical for the mobile version–which still rocks, by the way–but a drum track is. Activision and game-maker Hands-On Mobile have introduced a drum choice for every song.
There’s a lot more news here–the updated game, which has a new look and two fresh game-playing features (can you say “battle mode”?). There are also technical details that could make a difference to how the game looks and sounds on your individual phone. Finally, there’s all the practical stuff about when your carrier will stock the game and how much it’ll cost you. Let’s take one at a time.
Note the new purple drum line you have to think about while you play.
(Credit: Hands-On Mobile)
Gameplay
Anyone who has played Guitar Hero III Mobile (video review) will feel right at home with Guitar Hero World Tour Mobile, which begins with fifteen new songs for guitar and drums, and which uses the phone’s keypad buttons instead of guitar frets. When it comes to customization, you drummers out there are an afterthought–guitarists can choose their instrument, but not you. Also, when you’re playing drums, the bottom row of keys (7, 8, 9) stand in for the kick-drum, which is represented in the game by a horizontal purple line that floats at you along with the notes. I played several songs in the drummer’s mode, where the kick-drum line helped keep the game interesting.
Also new to the mobile game is the multiplayer battle mode, where Hands-On Mobile has created a good way to pair you up with similar players all over the world. You’ll be matched by skill level and by phone type (more on this below.) You’ll divvy up picking a song and the instrument, and will have to use your star power strategically (called battle power in this mode) to keep your opponent from scoring. After playing, it’ll be easy to track your score from the accompanying Web site (launching Friday). This is neat, but what if you want to play your friend? You should be able to duke it out with personal pals as well as with perfect strangers.
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Originally posted at The Download Blog
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The music player on the Google Android G1 phone isn’t bad, but can it scroll lyrics while the song plays, download you new songs for free, and play music videos?
All that is packaged into the free TuneWiki music player, a much more complex and ambitious Android app than …
Originally posted at The Download Blog
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